How a few-cent paper card became the 'king of cash' in China's consumer market
千亿赛道,超七成毛利:卡牌凭什么成为新消费的吸金之王?
Chinese collectible card game (TCG) company Kayou (卡游) reported 2024 revenue of RMB 10.06 billion and net profit of RMB 4.47 billion, with gross margins exceeding 70%, according to a 36Kr analysis. The piece examines how blind-box mechanics, IP licensing, and speculative secondary markets have transformed low-cost printed cards into a RMB 26.3 billion industry. It also flags risks including over-reliance on external IPs like Ultraman and a user base concentrated in teenagers.
The view from inside
The 36Kr piece frames Kayou's success as a precision play on deep human desires—scarcity, belonging, and speculative gain—and probes whether it can evolve from arbitrage into a lasting industry.
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